Friday, October 30, 2015

Pyramid Scheme Episode 1 – Mummy 2nd Edition

Apologies for my extended absence – I got bogged down in AMP: Year One and never recovered. Oh well!

So let's put supers aside for a while and take a look at some White Wolf / Onyx Path games – notably anything involving mummies. We'll take a look at them in chronological order:


Classic World of Darkness
Mummy 2nd Edition (1997)
Mummy: The Resurrection (2001)

New World of Darkness
Promethean: The Created (2006)
Mummy: The Curse (2012)

Mummy 2nd Edition is an interesting book, not the least of which because the metaplot draws together no fewer than three product lines. The war between Osiris and Set is largely vampiric in nature – over the course of his lifetime, Osiris:
  • Is Embraced as a vampire, creating a cult of ghouls
  • Suffers True Death...
  • But somehow gets better, thanks to Anubis
  • ...who helps him master the Beast, effectively reaching Golconda in the afterlife
  • ...and teaches him magical secrets that, among other things, help Isis and Nephthys Awaken (Mage: the Ascension)
  • All the while, fighting alongside the Mokolé and Bubastis Changing Breeds, as well as the Silent Striders werewolves (Werewolf: the Apocalypse)
  • And technically, all mummies spend time as incorporeal Wraiths before returning to the mortal realm (Wraith: the Oblivion)
It's busy, but it's flavorful, and the explicit melding of multiple mythoi is far less cautious than many other corebooks in the Classic World of Darkness. It's far from the "toolbox" philosophy that Onyx Path is moving towards these days, but it's a start, and I like it.

So who is this particular mummy?

Let's ask!